![]() ![]() WITH THIS PATCH, When you load falloutnv.exe, it will load in NVSE meaning you do not need to load the game with nvseloader.exe Perhaps If this was ever made a requirement, NVMP would load from this exe and NVMP would be more stable for everyone since everyone's game would have an expanded memory cap. This could also help with de-syncing issues as it's possible the game itself is hitting it's 2gb memory cap due to all the multiplayer scripts, and non-client crashes could be solved with this patch Like NVMP, This patch also requires a legitimate copy of new vegas meaning pirated games will not work. CRACKED FALLOUT NEW VEGAS 4GB MODI haven't crashed since! This is not a visual mod, it's an engine stability mod like NVSE, and one of the must have patch mods since 2016! However currently because it uses a modified exe, NVMP won't detect it as a true exe and perhaps functionability could be extended to allow the use of the 4gb exe from this patcher, it would make NV-MP a more stable experience, the engine currently has a 2gb limit as obsidian forgot to make the exe for new vegas LAA aware, meaning the game does not use up the full memory access it could, this patch solves that and as said above, allows the game to expand it's memory capacity thus making your new vegas experience more stable. ![]() I have come across an updated version of the 4gb exe for new vegas, it patches your new vegas exe to be 4GB aware meaning the game can utelize more memory and reduce game/engine crashes massively. ![]()
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